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Black and White Marble Tile Texture
A collection of marble tiles of different sizes with a random folding.
Tile Type:
- Square 60*60
- Rectangle 120*60
- Hexagone
- Diamond
High quality material and textures. Detailed enough for close-up rendering.
In the archive:
- max 2015 (Corona)
- max 2015 (VRay)
- OBJ
Maps Include:
- Diffuse
- Ambient Occlusion
- Glossiness
- Heightmap
- Normal
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
Decorative Marble Texture (Seamless-Tileable) No 74
- Ready to use PBR texture for VRay and Corona Render
- 8192 x 8192 Pixel High resolution textures.
In the archive:
- max 2015 (Corona)
- max 2015 (VRay)
- OBJ
Maps Include:
----- Diffuse
-----Normal
----- Specular
-----Displacement
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
Set of 3 Marble Material Texture (Seamless-Tileable) No 70
- 3 Different Color Sets
- Ready to use PBR texture for VRay and Corona Render
- 8192 x 8192 Pixel High resolution textures.
In the archive:
- max 2015 (Corona)
- max 2015 (VRay)
- OBJ
Maps Include:
----- Diffuse
----- Normal
----- Specular
----- Displacement
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
White Marble Material Texture (Seamless-Tileable) No 76
- 3 Different Color Sets
- Ready to use PBR texture for VRay and Corona Render
- 8192 x 8192 Pixel High resolution textures.
In the archive:
- max 2015 (Corona)
- max 2015 (VRay)
- OBJ
Maps Include:
----- Diffuse
-----Normal
----- Specular
-----Displacement
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background









