

Concrete Material Texture (Seamless-Tileable) No 64
$8.00 Original price was: $8.00.$6.99Current price is: $6.99.
– Ready to use PBR texture for V-Ray and Corona Render
– 8192 x 8192 Pixel High-resolution textures.
In the archive:
- max 2015 (Corona)
- max 2015 (V-Ray)
- OBJ
Maps Include:
—– Diffuse
—– Displacement
—– Specular
—– Normal
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
| Software | 3DsMax |
|---|---|
| Render | Corona, V-Ray |
| File Format | 3DS, OBJ |
| color | gray |
| Materials | Concrete, stone |
| Style | Modern |
Concrete Material Texture (Seamless-Tileable) DrCG No 64
concrete, in construction, structural material consisting of a hard, chemically inert particulate substance, known as aggregate (usually sand and gravel), that is bonded together by cement and water.
Among the ancient Assyrians and Babylonians, the bonding substance most often used was clay. The Egyptians developed a substance more closely resembling modern concrete by using lime and gypsum as binders. Lime (calcium oxide), derived from limestone, chalk, or (where available) oyster shells, continued to be the primary pozzolanic, or cement-forming, agent until the early 1800s.
In 1824 an English inventor, Joseph Aspdin, burned and ground together a mixture of limestone and clay. This mixture, called portland cement, has remained the dominant cementing agent used in concrete production.
1 review for Concrete Material Texture (Seamless-Tileable) No 64
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In the archive:
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* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
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In the archive:
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* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
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In the archive:
- max 2015 (Corona)
- max 2015 (V-Ray)
- OBJ
Maps Include:
----- Diffuse
-----Displacement
----- Specular
----- Occlusion
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* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
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* No unnecessary maps in environment / background
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In the archive:
- max 2015 (Corona)
- max 2015 (V-Ray)
- OBJ
Maps Include:
----- Diffuse
-----Displacement
----- Specular
----- Occlusion
-----Normal
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
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In the archive:
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- OBJ
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* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
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* No unnecessary maps in environment / background









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good work