


Plaster Stucco Brush Straight texture (Seamless – Tileable) No 107
$7.00 Original price was: $7.00.$5.99Current price is: $5.99.
– Ready to use PBR texture for V-Ray and Corona Render
– 8192 x 8192 Pixel High-resolution textures.
In the archive:
- max 2015 (Corona)
- max 2015 (V-Ray)
- OBJ
Maps Include:
—– Diffuse
—–Displacement
—– Specular
—– Occlusion
—–Normal
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
| Software | 3DsMax |
|---|---|
| Render | Corona, V-Ray |
| File Format | 3DS, OBJ |
| Materials | Concrete, Plaster, stone |
| color | gray |
| Style | Modern |
Plaster Stucco Brush Straight texture (Seamless – Tileable) DrCG No 107
A creamy white, worn appearance, this textured plaster can be used to cost effectively smooth over rough textured walls such as blockwork and stock brick or to create cool, calm, open atmospheres, while providing a neutral backdrop to man-made and synthetic materials, colours and textures.

The riven, slightly rough textured landscape is likely created by the plaster being applied directly onto masonry without layers to level the roughness of the substrate.
Some areas appear thicker and heavier than others, with some sections having been replaced or covered over with extra plaster.
The coarseness of the substrate is evident in certain areas, and is likely to be what caused the plasterer to scrape certain portions due to depth variation beneath their trowel, causing an uneven, scored look.
Air bubbles and striations are evident at other points, suggestive of a quick skim, saving time and money, or to accentuate the stone beneath without displaying the stone in full, perhaps due to existing damage, or to prevent future wear and tear.
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- No ALC and CRP viruses
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In the archive:
- max 2015 (Corona)
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- OBJ
Maps Include:
----- Diffuse
-----Displacement
----- Specular
----- Occlusion
-----Normal
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
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* No unnecessary maps in environment / background
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In the archive:
- max 2015 (Corona)
- max 2015 (V-Ray)
- OBJ
Maps Include:
----- Diffuse
-----Displacement
----- Specular
----- Occlusion
-----Normal
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
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- Ready to use PBR texture for V-Ray and Corona Render
- 8192 x 8192 Pixel High-resolution textures.
In the archive:
- max 2015 (Corona)
- max 2015 (V-Ray)
- OBJ
Maps Include:
----- Diffuse
-----Displacement
----- Specular
----- Occlusion
-----Normal
* All textures and materials are given individual names
* All elements has 100% scale and correct normals
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses
* No missing textures
* No unnecessary maps in environment / background
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- Ready to use PBR texture for V-Ray and Corona Render.
- 8192 x 8192 Pixel High-resolution textures.
In the archive:
- max 2015 (Corona)
- max 2015 (V-Ray)
- OBJ
Maps Include:
----- Diffuse
----- Heightmap
-----Roughness
----- Ambient Occlusion
-----Normal
* All textures and materials are given individual names.
* All elements has 100% scale and correct normals.
* All materials and objects have corresponding names in Latin letters.
* No ALC and CRP viruses.
* No missing textures.
* No unnecessary maps in environment / background.









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